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Study Guide
Tucker: Applied Combinatorics
§Prelude
Dr. Lee Eimers
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Introduction: In this section, we are introduced to the type of
thinking that is used in Discrete Math (which includes Graph Theory and
Combinatorics). We will do this by looking at the game called Mastermind. The
type of thinking used to play this game successfully characterizes the type
of thinking that we will be dealing with in Graph Theory (and next semester in
the Combinatorics course, if you choose to take it).
Concepts and Vocabulary:
The following boldfaced (or italic) terms and phrases introduced in
this section.
(NOTE: In subsequent study guides, this section will not be empty.
It is included here merely to demonstrate the format.)
Points of Interest:
1. If you have never played Mastermind before, you should try it
at one of the following web sites:
Enchanted Mind Java Puzzles: Mastermind
Crack the Code
Java Games - Mastermind
Mastermind - Games Arena
Mastermind - NLVM
Free Online Mastermind Game
Homework Assignment:
Play Mastermind at two or more web sites above. Which did you like best and why?
Enrichment problems:
(In future Study Guides, this section will provide opportunities for gaining bonus points.)
Thought for the Day
"Science is organized knowledge. Wisdom is organized life." - Immanuel Kant
References:
None for this section.