Study Guide 
Tucker: Applied Combinatorics 
§Prelude 
Dr. Lee Eimers
Introduction:  In this section, we are introduced to the type of thinking that is used in Discrete Math (which includes Graph Theory and Combinatorics).  We will do this by looking at the game called Mastermind. The type of thinking used to play this game successfully characterizes the type of thinking that we will be dealing with in Graph Theory (and next semester in the Combinatorics course, if you choose to take it).

Concepts and Vocabulary:
The following boldfaced (or italic) terms and phrases introduced in this section.
 
(NOTE: In subsequent study guides, this section will not be empty. It is included here merely to demonstrate the format.)



  Points of Interest:

1. If you have never played Mastermind before, you should try it at one of the following web sites:

Enchanted Mind Java Puzzles: Mastermind
Crack the Code
Java Games - Mastermind
Mastermind - Games Arena
Mastermind - NLVM
Free Online Mastermind Game


  Homework Assignment:
Play Mastermind at two or more web sites above. Which did you like best and why?

Enrichment problems: (In future Study Guides, this section will provide opportunities for gaining bonus points.)


  Thought for the Day
"Science is organized knowledge. Wisdom is organized life." - Immanuel Kant

References:

None for this section.