Homework #3 - Scratch Programming
30 Points
Purpose: This assignment is to help reinforce the idea that programs are constructed from processes (or algorithms) that use loops and decision making (that is, selection).
Instructions: Complete the exercises below on your own. Once complete, print copies of each of your programs to hand in at the beginning of class on the due date.
Programming Projects:
Write a
Scratch program to make Scratch the Cat sink and disappear into the
pool as shown in the squence below. Your program does not
need to
use any selection or
looping control structures, simply move Scratch
around with "glide" statements.

Using
the following template Scratch program:

