Computer Graphics

CS-4710

Introduction to three-dimensional computer graphics and computer game content creation and programming. Topics include geometric modeling and common game engine capabilities; techniques for enhancing realism such as local lighting effects, texture, transparency, and physical modeling; and common computations in the rendering pipeline such as model transformations, clipping and culling, shading, rasterization and collision detection. Group design project required. Prerequisite: MATH-2510 Discrete Math for Computer Science Corequisite: CS-3410 Algorithms (Fee: $50)

Fees:
$50
Credits:
3.0
Academic Level:
Undergraduate
Department:
EG
Subject:
Computer Science [CS]
Terms Offered:
2017FA,2016FA,2015FA,2014FA,2013FA,2012FA,2011FA,2010FA,2009FA,2008FA,2007FA,2006FA,2005FA
Term Sect Instructor Meeting Location/Days/Time Cap Used
2017FA 01 Dr. Keith Shomper ENS 244 LEC MWF 01:00PM-01:50PM
Dates: 08/23/17-12/15/17
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